/*  Starshatter OpenSource Distribution
    Copyright (c) 1997-2004, Destroyer Studios LLC.
    All Rights Reserved.

    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice,
      this list of conditions and the following disclaimer in the documentation
      and/or other materials provided with the distribution.
    * Neither the name "Destroyer Studios" nor the names of its contributors
      may be used to endorse or promote products derived from this software
      without specific prior written permission.

    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.

    SUBSYSTEM:    Stars.exe
    FILE:         main.cpp
    AUTHOR:       John DiCamillo

*/

#include "MemDebug.h"
#include "MenuScreen.h"

#include "FormDef.h"
#include "MenuDlg.h"

#include "ExitDlg.h"
#include "AudDlg.h"
#include "VidDlg.h"
#include "OptDlg.h"
#include "CtlDlg.h"
#include "JoyDlg.h"
#include "KeyDlg.h"
#include "ConfirmDlg.h"
#include "PlayerDlg.h"
#include "ModDlg.h"
#include "ModInfoDlg.h"
#include "MsnSelectDlg.h"
#include "MsnEditDlg.h"
#include "MsnElemDlg.h"
#include "MsnEventDlg.h"
#include "MsnEditNavDlg.h"
#include "FirstTimeDlg.h"
#include "AwardShowDlg.h"
#include "LoadDlg.h"
#include "TacRefDlg.h"

#include "CmpSelectDlg.h"
#include "NetClientDlg.h"
#include "NetLobbyDlg.h"
#include "NetServerDlg.h"
#include "NetUnitDlg.h"
#include "NetAddrDlg.h"
#include "NetPassDlg.h"

#include "Starshatter.h"
#include "Player.h"
#include "NetLobby.h"
#include "NetClientConfig.h"
#include "NetServerConfig.h"

#include "Game.h"
#include "Video.h"
#include "Screen.h"
#include "ActiveWindow.h"
#include "Mouse.h"
#include "Keyboard.h"
#include "FadeView.h"
#include "Color.h"
#include "Bitmap.h"
#include "Font.h"
#include "FontMgr.h"
#include "EventDispatch.h"
#include "DataLoader.h"
#include "Resource.h"

// +--------------------------------------------------------------------+

MenuScreen::MenuScreen()
: screen(0), menudlg(0), 
fadewin(0), fadeview(0), exitdlg(0),
auddlg(0), viddlg(0), optdlg(0), ctldlg(0), joydlg(0), keydlg(0),
playdlg(0), confirmdlg(0), firstdlg(0), awarddlg(0), cmpSelectDlg(0), 
msnSelectDlg(0), modDlg(0), modInfoDlg(0),
msnEditDlg(0), msnElemDlg(0), msnEventDlg(0), msnEditNavDlg(0),
netClientDlg(0), netAddrDlg(0), netPassDlg(0), netLobbyDlg(0), netServerDlg(0),
netUnitDlg(0), loadDlg(0), tacRefDlg(0), current_dlg(0), isShown(false)
{
    loader   = DataLoader::GetLoader();
}

MenuScreen::~MenuScreen()
{
    TearDown();
}

// +--------------------------------------------------------------------+

void
MenuScreen::Setup(Screen* s)
{
    if (!s)
    return;

    screen = s;

    Color::SetFade(0);

    // create windows

    loader->UseFileSystem(true);

    FormDef menu_def("MenuDlg", 0);
    menu_def.Load("MenuDlg");
    menudlg = new(__FILE__,__LINE__) MenuDlg(screen, menu_def, this);

    FormDef exit_def("ExitDlg", 0);
    exit_def.Load("ExitDlg");
    exitdlg = new(__FILE__,__LINE__) ExitDlg(screen, exit_def, this);

    FormDef aud_def("AudDlg", 0);
    aud_def.Load("AudDlg");
    auddlg = new(__FILE__,__LINE__) AudDlg(screen, aud_def, this);

    FormDef ctl_def("CtlDlg", 0);
    ctl_def.Load("CtlDlg");
    ctldlg = new(__FILE__,__LINE__) CtlDlg(screen, ctl_def, this);

    FormDef opt_def("OptDlg", 0);
    opt_def.Load("OptDlg");
    optdlg = new(__FILE__,__LINE__) OptDlg(screen, opt_def, this);

    FormDef vid_def("VidDlg", 0);
    vid_def.Load("VidDlg");
    viddlg = new(__FILE__,__LINE__) VidDlg(screen, vid_def, this);

    FormDef mod_def("ModDlg", 0);
    mod_def.Load("ModDlg");
    modDlg = new(__FILE__,__LINE__) ModDlg(screen, mod_def, this);

    FormDef tac_ref_def("TacRefDlg", 0);
    tac_ref_def.Load("TacRefDlg");
    tacRefDlg = new(__FILE__,__LINE__) TacRefDlg(screen, tac_ref_def, this);

    FormDef cmp_sel_def("CmpSelectDlg", 0);
    cmp_sel_def.Load("CmpSelectDlg");
    cmpSelectDlg = new(__FILE__,__LINE__) CmpSelectDlg(screen, cmp_sel_def, this);

    FormDef net_lobby_def("NetLobbyDlg", 0);
    net_lobby_def.Load("NetLobbyDlg");
    netLobbyDlg = new(__FILE__,__LINE__) NetLobbyDlg(screen, net_lobby_def, this);

    FormDef net_client_def("NetClientDlg", 0);
    net_client_def.Load("NetClientDlg");
    netClientDlg = new(__FILE__,__LINE__) NetClientDlg(screen, net_client_def, this);

    FormDef net_server_def("NetServerDlg", 0);
    net_server_def.Load("NetServerDlg");
    netServerDlg = new(__FILE__,__LINE__) NetServerDlg(screen, net_server_def, this);

    FormDef net_unit_def("NetUnitDlg", 0);
    net_unit_def.Load("NetUnitDlg");
    netUnitDlg = new(__FILE__,__LINE__) NetUnitDlg(screen, net_unit_def, this);

    FormDef net_addr_def("NetAddrDlg", 0);
    net_addr_def.Load("NetAddrDlg");
    netAddrDlg = new(__FILE__,__LINE__) NetAddrDlg(screen, net_addr_def, this);

    FormDef net_pass_def("NetPassDlg", 0);
    net_pass_def.Load("NetPassDlg");
    netPassDlg = new(__FILE__,__LINE__) NetPassDlg(screen, net_pass_def, this);

    FormDef msn_edit_def("MsnEditDlg", 0);
    msn_edit_def.Load("MsnEditDlg");
    msnEditDlg = new(__FILE__,__LINE__) MsnEditDlg(screen, msn_edit_def, this);

    FormDef msn_nav_def("MsnEditNavDlg", 0);
    msn_nav_def.Load("MsnEditNavDlg");
    msnEditNavDlg = new(__FILE__,__LINE__) MsnEditNavDlg(screen, msn_nav_def, this);

    FormDef msn_elem_def("MsnElemDlg", 0);
    msn_elem_def.Load("MsnElemDlg");
    msnElemDlg = new(__FILE__,__LINE__) MsnElemDlg(screen, msn_elem_def, this);

    FormDef msn_event_def("MsnEventDlg", 0);
    msn_event_def.Load("MsnEventDlg");
    msnEventDlg = new(__FILE__,__LINE__) MsnEventDlg(screen, msn_event_def, this);

    FormDef msn_def("MsnSelectDlg", 0);
    msn_def.Load("MsnSelectDlg");
    msnSelectDlg = new(__FILE__,__LINE__) MsnSelectDlg(screen, msn_def, this);

    FormDef player_def("PlayerDlg", 0);
    player_def.Load("PlayerDlg");
    playdlg = new(__FILE__,__LINE__) PlayerDlg(screen, player_def, this);

    FormDef award_def("AwardDlg", 0);
    award_def.Load("AwardDlg");
    awarddlg = new(__FILE__,__LINE__) AwardShowDlg(screen, award_def, this);

    FormDef joy_def("JoyDlg", 0);
    joy_def.Load("JoyDlg");
    joydlg = new(__FILE__,__LINE__) JoyDlg(screen, joy_def, this);

    FormDef key_def("KeyDlg", 0);
    key_def.Load("KeyDlg");
    keydlg = new(__FILE__,__LINE__) KeyDlg(screen, key_def, this);

    FormDef first_def("FirstTimeDlg", 0);
    first_def.Load("FirstTimeDlg");
    firstdlg = new(__FILE__,__LINE__) FirstTimeDlg(screen, first_def, this);

    FormDef mod_info_def("ModInfoDlg", 0);
    mod_info_def.Load("ModInfoDlg");
    modInfoDlg = new(__FILE__,__LINE__) ModInfoDlg(screen, mod_info_def, this);

    FormDef confirm_def("ConfirmDlg", 0);
    confirm_def.Load("ConfirmDlg");
    confirmdlg = new(__FILE__,__LINE__) ConfirmDlg(screen, confirm_def, this);

    FormDef load_def("LoadDlg", 0);
    load_def.Load("LoadDlg");
    loadDlg = new(__FILE__,__LINE__) LoadDlg(screen, load_def);

    fadewin  = new(__FILE__,__LINE__) Window(screen, 0, 0, 1, 1);
    fadeview = new(__FILE__,__LINE__) FadeView(fadewin, 2, 0, 0);
    fadewin->AddView(fadeview);
    screen->AddWindow(fadewin);

    loader->UseFileSystem(Starshatter::UseFileSystem());

    ShowMenuDlg();
}

// +--------------------------------------------------------------------+

void
MenuScreen::TearDown()
{
    if (screen) {
        if (menudlg)         screen->DelWindow(menudlg);
        if (netClientDlg)    screen->DelWindow(netClientDlg);
        if (netAddrDlg)      screen->DelWindow(netAddrDlg);
        if (netPassDlg)      screen->DelWindow(netPassDlg);
        if (netLobbyDlg)     screen->DelWindow(netLobbyDlg);
        if (netServerDlg)    screen->DelWindow(netServerDlg);
        if (netUnitDlg)      screen->DelWindow(netUnitDlg);

        if (cmpSelectDlg)    screen->DelWindow(cmpSelectDlg);
        if (awarddlg)        screen->DelWindow(awarddlg);
        if (firstdlg)        screen->DelWindow(firstdlg);
        if (msnSelectDlg)    screen->DelWindow(msnSelectDlg);
        if (msnEditDlg)      screen->DelWindow(msnEditDlg);
        if (msnElemDlg)      screen->DelWindow(msnElemDlg);
        if (msnEventDlg)     screen->DelWindow(msnEventDlg);
        if (msnEditNavDlg)   screen->DelWindow(msnEditNavDlg);
        if (tacRefDlg)       screen->DelWindow(tacRefDlg);
        if (loadDlg)         screen->DelWindow(loadDlg);

        if (auddlg)          screen->DelWindow(auddlg);
        if (viddlg)          screen->DelWindow(viddlg);
        if (optdlg)          screen->DelWindow(optdlg);
        if (ctldlg)          screen->DelWindow(ctldlg);
        if (modDlg)          screen->DelWindow(modDlg);
        if (modInfoDlg)      screen->DelWindow(modInfoDlg);
        if (joydlg)          screen->DelWindow(joydlg);
        if (keydlg)          screen->DelWindow(keydlg);
        if (exitdlg)         screen->DelWindow(exitdlg);
        if (playdlg)         screen->DelWindow(playdlg);
        if (confirmdlg)      screen->DelWindow(confirmdlg);
        if (fadewin)         screen->DelWindow(fadewin);
    }

    delete menudlg;
    delete fadewin;
    delete exitdlg;
    delete auddlg;
    delete viddlg;
    delete optdlg;
    delete ctldlg;
    delete modDlg;
    delete modInfoDlg;
    delete joydlg;
    delete keydlg;
    delete playdlg;
    delete confirmdlg;

    delete netClientDlg;
    delete netAddrDlg;
    delete netPassDlg;
    delete netLobbyDlg;
    delete netServerDlg;
    delete netUnitDlg;
    delete msnSelectDlg;
    delete msnEditDlg;
    delete msnElemDlg;
    delete msnEventDlg;
    delete msnEditNavDlg;
    delete tacRefDlg;
    delete loadDlg;
    delete firstdlg;
    delete awarddlg;
    delete cmpSelectDlg;

    screen         = 0;
    fadewin        = 0;
    fadeview       = 0;
    menudlg        = 0;
    exitdlg        = 0;
    playdlg        = 0;
    confirmdlg     = 0;
    msnSelectDlg   = 0;
    msnEditDlg     = 0;
    msnElemDlg     = 0;
    msnEventDlg    = 0;
    msnEditNavDlg  = 0;
    cmpSelectDlg   = 0;
    awarddlg       = 0;
    firstdlg       = 0;
    netClientDlg   = 0;
    netAddrDlg     = 0;
    netPassDlg     = 0;
    netLobbyDlg    = 0;
    netServerDlg   = 0;
    netUnitDlg     = 0;
    loadDlg        = 0;
    tacRefDlg      = 0;

    auddlg         = 0;
    viddlg         = 0;
    optdlg         = 0;
    ctldlg         = 0;
    modDlg         = 0;
    modInfoDlg     = 0;
    joydlg         = 0;
    keydlg         = 0;

    screen         = 0;
}

// +--------------------------------------------------------------------+

void
MenuScreen::ExecFrame()
{
    Game::SetScreenColor(Color::Black);

    if (menudlg && menudlg->IsShown())
    menudlg->ExecFrame();

    if (exitdlg && exitdlg->IsShown())
    exitdlg->ExecFrame();

    if (joydlg && joydlg->IsShown())
    joydlg->ExecFrame();

    if (keydlg && keydlg->IsShown())
    keydlg->ExecFrame();

    if (ctldlg && ctldlg->IsShown())
    ctldlg->ExecFrame();

    if (optdlg && optdlg->IsShown())
    optdlg->ExecFrame();

    if (auddlg && auddlg->IsShown())
    auddlg->ExecFrame();

    if (viddlg && viddlg->IsShown())
    viddlg->ExecFrame();

    if (confirmdlg && confirmdlg->IsShown())
    confirmdlg->ExecFrame();

    if (playdlg && playdlg->IsShown())
    playdlg->ExecFrame();

    if (msnSelectDlg && msnSelectDlg->IsShown())
    msnSelectDlg->ExecFrame();

    if (msnEditNavDlg && msnEditNavDlg->IsShown())
    msnEditNavDlg->ExecFrame();

    if (firstdlg && firstdlg->IsShown())
    firstdlg->ExecFrame();

    if (awarddlg && awarddlg->IsShown())
    awarddlg->ExecFrame();

    if (cmpSelectDlg && cmpSelectDlg->IsShown())
    cmpSelectDlg->ExecFrame();

    if (netClientDlg && netClientDlg->IsShown())
    netClientDlg->ExecFrame();

    if (netAddrDlg && netAddrDlg->IsShown())
    netAddrDlg->ExecFrame();

    if (netPassDlg && netPassDlg->IsShown())
    netPassDlg->ExecFrame();

    if (netLobbyDlg && netLobbyDlg->IsShown())
    netLobbyDlg->ExecFrame();

    if (netServerDlg && netServerDlg->IsShown())
    netServerDlg->ExecFrame();

    if (netUnitDlg && netUnitDlg->IsShown())
    netUnitDlg->ExecFrame();

    if (loadDlg && loadDlg->IsShown())
    loadDlg->ExecFrame();

    if (tacRefDlg && tacRefDlg->IsShown())
    tacRefDlg->ExecFrame();
}

// +--------------------------------------------------------------------+

bool
MenuScreen::CloseTopmost()
{
    bool processed = false;
    if (joydlg && joydlg->IsShown()) {
        ShowCtlDlg();
        processed = true;
    }

    else if (keydlg && keydlg->IsShown()) {
        ShowCtlDlg();
        processed = true;
    }

    else if (msnElemDlg && msnElemDlg->IsShown()) {
        HideMsnElemDlg();
        processed = true;
    }

    else if (msnEventDlg && msnEventDlg->IsShown()) {
        HideMsnEventDlg();
        processed = true;
    }

    else if (netAddrDlg && netAddrDlg->IsShown()) {
        ShowNetClientDlg();
        processed = true;
    }

    else if (netPassDlg && netPassDlg->IsShown()) {
        ShowNetClientDlg();
        processed = true;
    }

    else if (netServerDlg && netServerDlg->IsShown()) {
        ShowNetClientDlg();
        processed = true;
    }

    else if (netUnitDlg && netUnitDlg->IsShown()) {
        netUnitDlg->OnCancel(0);
        processed = true;
    }

    else if (netLobbyDlg && netLobbyDlg->IsShown()) {
        netLobbyDlg->OnCancel(0);
        processed = true;
    }

    else if (netClientDlg && netClientDlg->IsShown()) {
        netClientDlg->OnCancel(0);
        processed = true;
    }

    else if (exitdlg && exitdlg->IsShown()) {
        // key_exit is handled in the exit dlg...
    }

    else if (cmpSelectDlg && cmpSelectDlg->IsShown()) {
        if (cmpSelectDlg->CanClose())
        ShowMenuDlg();

        processed = true;
    }

    else if (menudlg && !menudlg->IsShown()) {
        ShowMenuDlg();
        processed = true;
    }

    return processed;
}

void
MenuScreen::Show()
{
    if (!isShown) {
        Starshatter*   stars = Starshatter::GetInstance();
        NetLobby*      lobby = NetLobby::GetInstance();

        if (lobby) {
            ShowNetLobbyDlg();
        }
        else if (current_dlg == msnSelectDlg) {
            ShowMsnSelectDlg();
        }
        else {
            if (Player::ConfigExists()) {
                ShowMenuDlg();
            }

            else {
                ShowFirstTimeDlg();
            }
        }

        isShown = true;
    }
}

void
MenuScreen::Hide()
{
    if (isShown) {
        HideAll();
        isShown = false;
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowMenuDlg()
{
    HideAll();
    if (menudlg) {
        menudlg->Show();
        menudlg->SetTopMost(true);
    }
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowCmpSelectDlg()
{
    HideAll();
    current_dlg = cmpSelectDlg;
    if (cmpSelectDlg)
    cmpSelectDlg->Show();
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowMsnSelectDlg()
{
    HideAll();
    current_dlg = msnSelectDlg;

    if (msnSelectDlg)
    msnSelectDlg->Show();

    if (msnEditNavDlg)
    msnEditNavDlg->SetMission(0);

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowModDlg()
{
    if (modDlg) {
        HideAll();
        modDlg->Show();
        modDlg->SetTopMost(true);
        Mouse::Show(true);
    }
    else {
        ShowMsnSelectDlg();
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowModInfoDlg()
{
    if (modDlg && modInfoDlg) {
        HideAll();
        modDlg->Show();
        modDlg->SetTopMost(false);
        modInfoDlg->Show();
        Mouse::Show(true);
    }
    else {
        ShowMsnSelectDlg();
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowMsnEditDlg()
{
    if (msnEditDlg) {
        bool nav_shown = false;
        if (msnEditNavDlg && msnEditNavDlg->IsShown())
        nav_shown = true;

        HideAll();

        if (nav_shown) {
            msnEditNavDlg->Show();
            msnEditNavDlg->SetTopMost(true);
        }
        else {
            msnEditDlg->Show();
            msnEditDlg->SetTopMost(true);
        }

        Mouse::Show(true);
    }
    else {
        ShowMsnSelectDlg();
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowMsnElemDlg()
{
    if (msnElemDlg) {
        if (msnEditDlg && msnEditDlg->IsShown())
        msnEditDlg->SetTopMost(false);

        if (msnEditNavDlg && msnEditNavDlg->IsShown())
        msnEditNavDlg->SetTopMost(false);

        msnElemDlg->Show();
        msnElemDlg->SetTopMost(true);
        Mouse::Show(true);
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowMsnEventDlg()
{
    if (msnEventDlg) {
        if (msnEditDlg && msnEditDlg->IsShown())
        msnEditDlg->SetTopMost(false);

        if (msnEditNavDlg && msnEditNavDlg->IsShown())
        msnEditNavDlg->SetTopMost(false);

        msnEventDlg->Show();
        msnEventDlg->SetTopMost(true);
        Mouse::Show(true);
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNavDlg()
{
    if (msnEditNavDlg && !msnEditNavDlg->IsShown()) {
        HideAll();
        msnEditNavDlg->Show();
        Mouse::Show(true);
    }
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowFirstTimeDlg()
{
    HideAll();
    if (menudlg && firstdlg) {
        menudlg->Show();
        menudlg->SetTopMost(false);

        firstdlg->Show();
        firstdlg->SetTopMost(true);
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowPlayerDlg()
{
    if (playdlg) {
        HideAll();
        playdlg->Show();
    }
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowAwardDlg()
{
    if (awarddlg) {
        HideAll();
        awarddlg->Show();
    }
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowTacRefDlg()
{
    if (tacRefDlg) {
        HideAll();
        tacRefDlg->Show();
    }
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNetClientDlg()
{
    if (netClientDlg) {
        HideAll();
        netClientDlg->Show();
        netClientDlg->SetTopMost(true);
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNetAddrDlg()
{
    if (netAddrDlg) {
        if (netClientDlg) {
            netClientDlg->Show();
            netClientDlg->SetTopMost(false);
        }

        netAddrDlg->Show();
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNetPassDlg()
{
    if (netPassDlg) {
        ShowNetClientDlg();
        if (netClientDlg)
        netClientDlg->SetTopMost(false);

        netPassDlg->Show();
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNetLobbyDlg()
{
    if (netLobbyDlg) {
        HideAll();
        netLobbyDlg->Show();
        netLobbyDlg->SetTopMost(true);
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNetServerDlg()
{
    if (netServerDlg) {
        netServerDlg->Show();
        netServerDlg->SetTopMost(true);
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowNetUnitDlg()
{
    if (netUnitDlg) {
        HideAll();
        netUnitDlg->Show();
        netUnitDlg->SetTopMost(true);
    }

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowAudDlg()
{
    HideAll();
    if (auddlg)
    auddlg->Show();
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowVidDlg()
{
    HideAll();
    if (viddlg)
    viddlg->Show();
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowOptDlg()
{
    HideAll();
    if (optdlg)
    optdlg->Show();
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowCtlDlg()
{
    HideAll();
    if (ctldlg) {
        ctldlg->Show();
        ctldlg->SetTopMost(true);
    }
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowJoyDlg()
{
    HideAll();
    if (ctldlg) {
        ctldlg->Show();
        ctldlg->SetTopMost(false);
    }

    if (joydlg)
    joydlg->Show();
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowKeyDlg()
{
    HideAll();

    if (ctldlg) {
        ctldlg->Show();
        ctldlg->SetTopMost(false);
    }

    if (keydlg)
    keydlg->Show();
    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowConfirmDlg()
{
    if (confirmdlg) {
        if (msnSelectDlg && msnSelectDlg->IsShown())
        msnSelectDlg->SetTopMost(false);

        if (playdlg && playdlg->IsShown())
        playdlg->SetTopMost(false);

        confirmdlg->Show();
        confirmdlg->SetTopMost(true);
        Mouse::Show(true);
    }
}

void
MenuScreen::HideConfirmDlg()
{
    if (confirmdlg)
    confirmdlg->Hide();

    if (msnSelectDlg && msnSelectDlg->IsShown())
    msnSelectDlg->SetTopMost(true);

    if (playdlg && playdlg->IsShown())
    playdlg->SetTopMost(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowLoadDlg()
{
    if (loadDlg) {
        if (menudlg && menudlg->IsShown())
        menudlg->SetTopMost(false);

        loadDlg->Show();
        loadDlg->SetTopMost(true);
        Mouse::Show(true);
    }
}

void
MenuScreen::HideLoadDlg()
{
    if (loadDlg)
    loadDlg->Hide();

    if (menudlg && menudlg->IsShown())
    menudlg->SetTopMost(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::ShowExitDlg()
{
    HideAll();

    if (menudlg) {
        menudlg->Show();
        menudlg->SetTopMost(false);
    }

    if (exitdlg)
    exitdlg->Show();
    else
    Starshatter::GetInstance()->Exit();

    Mouse::Show(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::HideNavDlg()
{
    if (msnEditNavDlg)
    msnEditNavDlg->Hide();
}

// +--------------------------------------------------------------------+

void
MenuScreen::HideMsnElemDlg()
{
    if (msnElemDlg)
    msnElemDlg->Hide();

    if (msnEditDlg && msnEditDlg->IsShown())
    msnEditDlg->SetTopMost(true);

    if (msnEditNavDlg && msnEditNavDlg->IsShown())
    msnEditNavDlg->SetTopMost(true);
}

// +--------------------------------------------------------------------+

void
MenuScreen::HideMsnEventDlg()
{
    if (msnEventDlg)
    msnEventDlg->Hide();

    if (msnEditDlg && msnEditDlg->IsShown())
    msnEditDlg->SetTopMost(true);

    if (msnEditNavDlg && msnEditNavDlg->IsShown())
    msnEditNavDlg->SetTopMost(true);
}

// +--------------------------------------------------------------------+

bool
MenuScreen::IsNavShown()
{
    return msnEditNavDlg && msnEditNavDlg->IsShown();
}

// +--------------------------------------------------------------------+

void
MenuScreen::HideAll()
{
    Keyboard::FlushKeys();

    current_dlg = 0;

    if (menudlg)         menudlg->Hide();
    if (exitdlg)         exitdlg->Hide();
    if (auddlg)          auddlg->Hide();
    if (viddlg)          viddlg->Hide();
    if (ctldlg)          ctldlg->Hide();
    if (optdlg)          optdlg->Hide();
    if (joydlg)          joydlg->Hide();
    if (keydlg)          keydlg->Hide();
    if (playdlg)         playdlg->Hide();
    if (confirmdlg)      confirmdlg->Hide();
    if (modDlg)          modDlg->Hide();
    if (modInfoDlg)      modInfoDlg->Hide();
    if (msnSelectDlg)    msnSelectDlg->Hide();
    if (msnEditDlg)      msnEditDlg->Hide();
    if (msnElemDlg)      msnElemDlg->Hide();
    if (msnEventDlg)     msnEventDlg->Hide();
    if (msnEditNavDlg)   msnEditNavDlg->Hide();
    if (netClientDlg)    netClientDlg->Hide();
    if (netAddrDlg)      netAddrDlg->Hide();
    if (netPassDlg)      netPassDlg->Hide();
    if (netLobbyDlg)     netLobbyDlg->Hide();
    if (netServerDlg)    netServerDlg->Hide();
    if (netUnitDlg)      netUnitDlg->Hide();
    if (firstdlg)        firstdlg->Hide();
    if (awarddlg)        awarddlg->Hide();
    if (cmpSelectDlg)    cmpSelectDlg->Hide();
    if (tacRefDlg)       tacRefDlg->Hide();
    if (loadDlg)         loadDlg->Hide();
}

// +--------------------------------------------------------------------+

void
MenuScreen::ApplyOptions()
{
    if (ctldlg)          ctldlg->Apply();
    if (optdlg)          optdlg->Apply();
    if (auddlg)          auddlg->Apply();
    if (viddlg)          viddlg->Apply();
    if (modDlg)          modDlg->Apply();

    ShowMenuDlg();
}

void
MenuScreen::CancelOptions()
{
    if (ctldlg)          ctldlg->Cancel();
    if (optdlg)          optdlg->Cancel();
    if (auddlg)          auddlg->Cancel();
    if (viddlg)          viddlg->Cancel();
    if (modDlg)          modDlg->Cancel();

    ShowMenuDlg();
}
